The Return




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Forest Presence: Out of Forest
Mental: 100%
Physical: 90% (Never hits 100%)
Mood: ---
Currently: Missing - Dissappeared after Mother's Day. Left many poppies over Laghodessa's grave and meat at the ruins for his sons before vanishing.
Thinking: ---
http://endlessforest.org/community/forging-deal-plot-rp-blogprivateish-rp ---
Saying:
---Unknown---
by RebeccaH
Name: Darkweaver
Title: "The Cursed Demon"
Breed: (Demonised) Irish Elk
Size: 15 + 8
Age: Ancient beyond reason.
Current Theme: Hell's Bells
Combat Theme: Raining Blood
Font: Crimson text.
Set: Skull Mask, Fan Antlers, DotD Pelt
-Alternate Set: Skull Mask, Nightfall Pelt, Zombie Antlers <- "Daiki"
-Alternate Set #2: Secretary Bird Set <- "Aves"
-Alternate Set #3: Fawn <- "Orion"
-Alternate Set #4: DotD Pelt, DotD Mask, Any antlers <- "Spill" (Side assumed dead)
Roar: 00:00-00:06
S.O.: Straight
Crush: None
Mate:Laghodessa (deceased)
Offspring:
- Archelius (First Born)<- Alive
- Adrastos (Second born)<- Dead
- Laoise (Third born)<- Dead
- Loki (Youngest) <- Alive
Relations
- Aegle (Friend/Missing)
- Amary (Great Friend/Like a daughter)
- Archelius (Son)
- Apparanza (Good Friend/Missing?)
- Bastilion (Best Friend/Like a son)
- Burrow (Good Friend/Ally/Deceased)
- Baal (Friend/Ally)
- Clavier (Aquaintance)
- Cloud (Acquaintance. Potential friend.)
- Darcy (Respected)
- Dmitri (Met briefly)
- Esll (Battled in a 3 on 1 moment. Instant dislike.)
- Herla (Aquaintance)
- Hoshiko (Vague respect for.)
- Janjaweed (Aquaintance/Fellow cannibal)
- Kaoori (Disliked. "Wesker's 'stress relief toy'". Family Vandetta.)
- Kari (Nemesis' spawn. Disliked.)
- Lantern (Aquaintance)
- Loki (Son. Highly protecive of.)
- Melinoe (Aquaintance)
- Nightmare (Aquaintance/Good Terms)
- Noelle (Battled in a 3 on 1 fight moment. Instant dislike.)
- Osias (Interested in meeting.)
- Poltergist (Aquaintance)
- Quad (Friend/respects)
- Queeze (Respects/Aquainted)
- Rowan (Improved Terms/Aquaintance.)
- Ryuu (Aquaintance)
- Reira (Nemesis' spawn. Threat to.)
- Scarecrow (Friend/Ally)
- Seifer (Nemesis' spawn. Threat to.)
- Silent (Respected)
- Steele (Unsure of)
- Saosin (Aquaintance)
- Tally (Confused by)
- Talor (Mother of Loki. Missing.)
- Takeshi (Wesker's Son. Neutral to dislike.)
- The Fawn (Close Friend. Missing?)
- The Priest (Enemy turned Ally)
- Tamerlein (Good Friend. Missing?)
- Vermillion (Ghost friend)
- Virgil (Great Friend/Deceased)
- Walter (Distant Friend/Ally)
- Wesker (Nemesis)
Personality
- Sadistic: Enjoys inflicting pain, and watching suffering of others. May also play with other's emotions and inflict fear when not inflicting actual pain.
- Patient: Will tolerate others. Excels in waiting games and stalking.
- Cunning: Much more well planned and devious than he lets on
- Manipulative: May influence other's behaviour or ideas with a 'golden tounge'.
- Stubborn: Refuses to give an inch. Refuses to back down, give in, or admit defeat. Difficult mind to change.
- Persuasive: See Manipulative.
- Intellegent: Has solid understanding of concepts both obscure and blatant, though his intellegence is difficult to see threw his lapses of madness and multiple mental disorders. Doesn't tend to forget others. His intellegence has been showing up more lately.
- Loyal: Strangely doesn't betray friendships or alliances
- Evil: Often malicious and morally corrupt. Driven by anger and resentment, hate and grief.
- Respectful: Respects most does, and 'old' deer. Will bow respectfully before entering a spar or engaging in a fight with someone who deserves respect.
- Hostile: Aggressive when shown aggression. Will attack if shown hostility. Will not attack without cause.
- Fatherly: May become very protective of deer he meets as fawns and grows attached to. Also protective of the more shy deer, ghosts, or fawns who bare resemblance to him or his offspring. Highly protetive and surprisingly caring for his offspring, and those that are like sons or daughters to him. He has been known to temporarilly adopt outcast fawns and freaks of nature.
- Confusing: May change his pelt, behaviour, and name in accordance to his alternate personalities. He is aware of his other sides, but not always aware of who or when one takes over.
- Old: Will sometimes begin to ramble or talk as if in the past, and at other times he might decide to sit and remain seated for a while instead of being on his hooves. He carries the wisdom of an old stag, and is willing to share if the listener is willing to hear. May randomly fall asleap, or seem asleap but remain fully aware, or vice versa. Tends to move slowly unless prompted into action, and rests frequently.
- Traditional: Has old school beliefs and ideals of how both stags and does should properly act.
- Protective: Will place himself between a threat and those he cares about, and will make sure the threat is terminated when appropriate. Will step in between two allies to prevent a fight if he can. Would risk or sacrifice his own existance for immediate blood and adopted family.
- Preditorial: A hunter, and natural murderer. May persue other deer in hunt, and claim sleeping deer as easy meals. Also psychologically preditorial toward any aggressor or enemy, and may play mindgames or instigate toward the other party's lesser interests.
- Vengeful: Prone to attack the same enemies repeatedly, if they are male. Enemy females will instead be treated with the more preditorial wordplay and chronic harassment. Enemy fawns are eaten. Will also eat anything that is potentially used against him or friends in even the most minor ways.
Fighter's Chart
Attack: llllllllllllllllllll Defense: llllllllllllllllllll Stamina: llllllllllllllllllll
Speed: llllllllllllllllllll Dodge: llllllllllllllllllll Pain Tolerance: llllllllllllllllllll
Technique: llllllllllllllllllll Will: llllllllllllllllllll Experience: llllllllllllllllllll
Mental Conditions
- Post Traumatic Stress Disorder.
- Multiple Personality Disorder.
Physical Conditions
- Forelocks constatly bleed due to his shackles being too tight. Bleeding gets worse if he runs/hops/fights, but eases if he rests or walks as slowly as possable. When he does run, he moves amazingly fast, but he can't keep running long without getting woozy from blood loss, unless in combat, in which situation, the adrenaline keeps him amazingly powerful as an enemy.
- Tends to not react to his wounds until a few days after a fight, unless they're severe, in which case he'll be feeling it the next day.
- Prominant decay on his face and neck, and patches on his face completely lack skin. His skull mask is mostly fused to his face, and his own natural muscles from his face are visible on the exterior of the mask, along the back of the jaw. - Unbelievably ugly without his mask due to facial decay. There is a smell of rot and death that seeps off his face threw the mask when he speaks.
- Speech only comes as either a scratchey rasp, a hiss, or a high screech due to vocal chord damage in relation to his neck's decay.
- Will sometimes speak in Gaelic.
- Left antler was broken off in a fight with devout pelted stags, and never regrew. His right antler will still drop and regrow after each spring. Due to his massive age, the number of tines no longer change with years.
- Flesh seems to decay in areas with his advanced age, yet regenerates rapidly after battles, though at different rates in different areas.
- The fastest part of his body to recover if damaged is oddly, his stomach/underside. If torn at the start of a battle, it might actually be healed by the end.
- Flesh that is ripped apart in combat is rapid in replacing itself. It's especially sped up when cooled and soaked in the water. Flash that simply rots with his age does however not regenerate.
- Omnivorous; In the greatest sense of the word. Will eat ANYTHING if he has reason to, and some things for the hell of it.
- Has an extremely hyper metabolism. Will often need to consume meat to maintain health, though he will also eat vegitation. Appears underweight due to metabolism, and his ribs can be made out under his pelt when he doesn't eat enough meat.
Image by Scythe and Kaoori. <3 Thank you.
Gifts within the curse
Bares the ability to kill ghosts; Literally forcing to move on to heaven or hell. Rarely uses this ability. Also bares the ability to see or rip souls out of bodies. Also rarely if ever used; Fully aware of this ability, and plans to use it soon. Body is fast to regenterate after bloody combat, and hastened further by the chill of water. Like the teeth of a shark, his massive teeth grow back rapidly if any are lost for any particular reason. Extended lifespan, forged from the stubborn will to not die of age. Ancient wisdom has been birthed from the will to survive.
Odd Visions
- He has the ability to see ghosts, very clearly, even if others aren't seeing them.
- He also bares the ability to cause damage to ghosts, if he feels compelled to attack them. Reportedly, he can draw very real blood out of them when he attacks them. He CAN kill ghosts in such a way that they'll have to move on from the physical world.
- Further, each of his eyes function differently from the next, and each can function seperatly from the rest (so he can actually be looking in multiple directions at once). The back-most set work like normal deer eyes. The middle-right sees in a 'night vision' state, while the middle-left sees in an 'infared vision' state. The front-right sees auras mixed with 'normality', and the front-left sees spirits/ghosts along with 'normality'.
Voice
Due to decay and damage to his throat and vocal chords, Darkweaver has a rather high, scratchey rasp of a voice which is very identical to that of Lord Voldemort in "Harry Potter and the Goblet of fire", under normal circumstances, and periodically it will become more of a high pitched screech, usually when under stress or in anger, or meerly calling out across a distance. His speech itself is often posed in formal fragmentation. In other words, he speaks formally and has a slight air of intellegence, but due to his vocal damage, his statements often crack and trail off, and pick up after short pauses. He often will litter his statements with the term "Hnn". This indicates either thought, or an attempt to clear his throat enough to speak longer. Especially used when trying to figure something out or find the right words in a conversation with others. He may speak in Gaelic when in a good mood. With extended speech his voice gets increasingly fragmented and periodically gives way to bouts of coughing or wheezing. It seems possible he may lose his voice soon.
In forest mooing sounds more like a sharp screech.
See link toward the top for referance.
Likes and Dislikes
+(eating)Fawns
+(eating)Stags
+(NOT eating)Does
+Ghosts
+Fighting
+Sparring
+Stalking
+Spying
+The Ruins
+Spellspamming others
+Cloning
+Slow walks in the birch forest
+The ruins
+The Lake (when mostly alone)
+Racing
+Resting with a companion
+Modesty
+Learning of Religions
+Roses
+Hunting
+Older Traditions
+Sleep
+The view from the high ledge on the ruin's broken wall.
-Loosing his set
-Being SEEN without his set (will run away if it dissappears. May just hide his face if his skull dissappears in spellspam, as he figures it'd be too traumatic for others to see it.)
-His face being exposed
-The Devout Pelt
-Spellspam on him
-Wearing the Devout Pelt
-Large Groups (Will leave if there are too many deer around)
-Being Nuzzled by random deer
-Being chased by random deer
-Being stalked
-Large groups
-Fighting Does
-Too much attention
-Other deer sleeping on Lagho's grave
-Being 'threatened' (Will react violently to stags, or sigh and walk off from does)
-Submitting to others
-Aggressive does
-Loud fanws
-Overly cocky stags
-Over-flamboyance
-"Sluts"/"Prostitutes"
-Pettiness
-Realdeer Antlers
Occupation
Darkweaver may on occasion be seen tending all the graves at the ruins; digging up weeds (using the scratch emote near a weed), removing dead flowers and replacing them with fresh ones, communicating with the sprits at the graves and carrying out requests to bring peace to the lingering souls, digging new graves for those who die and performing burials, taking care of the poppies that grow around the ruins, playing with ghost fawns, and other such tasks. He takes particular care with Laghodessa's grave, though he gives extra attention to the graves of spirits he has spent more time with. He pays special attention to all graves especially during the fall.
Beliefs
- He believes the twin god statues are modeled after the opposite of any holy figure. In fact, he strongly believes that the statues are made in the likliness of demons, and he thinks those who worship them are fools, hence why he attacks them. He also thinks fawns are delicious, but adults are a more worthy challenge when it comes to hunting.
- He also believes that old deer should not be hassled by younger deer and fawns. He may be sighted getting between an aggressive young stag and an elder. Naturally, he doesn't mind ripping younger deer apart for 'disrespect'. He also has a certain respect for other deer who are seen as old.
- Believes the twin statues are not gods, but demons. He does however believe that there is someone who is god over the universe and of all creation, but he doesn't know who it is. He is willing to look into other deer and varied other creatues 'religeons' and beliefs to seek out the real god. He doesn't plan on dieing until he finds the truth out.
Notes:
- May just wander in the birch forest or around the ruins if he doesn't want to encounter others.
- I will sometimes pull the lights out of the game engine before playing him on my side, to help with catching the psychotic feeling of the character, and so I don't recognise other players as immediatly.
- Will not usually attack other player's deer unless I know the person is aware of the character's nature, so there will be no offence or drama created. (I really don't want to chase away new players after all)
- Usually won't outright attack others, but if any aggression is shown toward him... he WILL mame. It doesn't matter who it is who shows aggression either, and it makes no difference if it's a nameless, a fawn, or a named stag. He may try to appologise later if it was someone who he respects.
- He is more patient with does than stags. There was a long stretch of time where he would never harm one, but lately his patience has grown thin. He will now rebuke a doe if threatened or shown hostility or poor manners, and spill blood if he has to.
-When his "Spill" personality takes over, in which case everything and anything is a target or potential meal.
- He is strongly defensive about Laghodessa's gravesite, and doesn't like others sitting on the grave. He will go berserk if someone scratches/digs or taunts on it. Approves of others bringing poppies or bowing to the grave. He does also protect other's graves, but isn't as defencive of others.
-He has an obsession with trying to break off the antlers of anyone who tries to fight him. He tries particularly hard to break off realdeer antlers, possibly because most who fight him have those same antlers. He may try to break off enemy antlers as part of a complex stemming from his own missing antler.

Artistic Appearance
Initially, Darkweaver appears as a freaky eye sore, and the more you look at him, the worse he seems. He is a very particularly tall stag, with muscular limbs and an under nourished looking body. He wears a heavilly damaged skull over his face, with several sections of skull chipped clean off, especially on the sides and around his eyes. Threw the ripped off sections of skull, six glowing crimson eyes can be seen, as well as four slit nostrils. The tip of his skull mask has a two-pointed fawn antler sticking out of a hole above his nose, kept as a reminder of a promise to his family in younger days. To most, this horn is presumed to be a souvenigr. The skull's mouth is lined with demonic looking teeth, smallest toward the back, and largest in front. The front are constantly smeared with blood. The corners of the mouth are partially held together by a few tethered ligiments and strings of rotted muscle and flesh, which also function to occasionally make limited expressions. His throat looks very decayed, and hanging out of the masks underside are about six distinct tendrils, composed of what logically might have once been flesh from his neck. His left antler is snapped off close to the base, but the right is intact and stained with old blood. The rest of his body is covered with a thick coat of long fur, but its patterning is more of a simplified DotD pelt, only having skelletal markings and none of the blue or green markings. His fur is particullarly thick around the neck, to a point of distorting the skelletal markings illustrating neck bones, and almost resembles the mane of a lion. His forelegs have heavy shackles around them, with long linked chains still attached. They seem too tight for him, and cut into his legs, leaving a slow bloodflow constantly spilling out. Finally, his tail is much longer than average, and can be compaired to a furry snake. He has a large red mark on his torso. The shape of the mark is like an upside down triangle, with two black spaces cutting the mark into three parts. Six more red marks align the sides of the large mark, resemling downward facing tines.
Actions to keep in mind
If you see the following behaviours, it might be best to run, or prepare to fight -
Stand + Head tilt (in response to either being taunted or antlered at while sitting or sleeping) = Neck Crack
Antler + head tilt = Why do you insist on this? (may be seen in place of stand + head tilt, when he's being antlered at and not sitting)
Followed by a short pause, just to see what the offender does next, then...
Amazed + Antler + Rearing + moo (in that order) = I'LL KILL YOU!
(if the moo is replaced by dancing so something weird, it's a hotkey accident, probably from playing another deer recently)
However...
Taunt + Nod + Taunt = Spar Request.
Amazed + Nod + Head tilt = Confirming spar request if the other deer nods.
Antler + hear tilt + nod = final confirmation, in case he has been misread.
Will bow before sparring.
In Combat
-If he nuzzles you in a spar, it's just to show anyone nearby that it's just a friendly spar and not an attempt to kill. If others aren't around and trying to stop a spar, it is equil to a slap on the back and saying 'nice job'.
-Nuzzling in actual fights is him trying to confuse his opponent, or use his broken antler to back-stab.
-Only roars and runs circles around the opponent if he's actually fighting. The exception is if his sparring partner has previously battled him and sticks with the patterns of real combat, but he does tone it down for spars.
Attack combinations - (serious fights only)
Bow + Rear = He might use this if a fight is pushed on hard enough for his mind to snap. He'll throw his forehooves ahead of himself to use his chains like whips. With enough force, this can be severely damaging to the opponent.
Rear, then antler = Headbutt. If too close to the opponent it can also be seen as him biting from above. Alternately can be seen as trying to break off the oponents antlers.
Anter, then rear = Uppercut with brow tines and fawn antler.
Laugh + rear = Insane laugh (only seen, again, if he lets his psychotic side out)
Laugh + rear + antler = Sadistic laugh, leading into another strike. (also only seen when psychotic side comes out)
Taunt + antler = antler jab
Roaring = More of an in-battle version of a battle cry.
Antler + roar = Snapping his teeth into/at the oponent.
Standing halfway across his oponent's right side + taunt = Using his broken antler like a dagger to the back.
Running around the oponent = Circling, or chasing. He may be seeking out a better attack angle. NEVER runs from a fight. The only possible exception is against unreasonable numbers while outside of bloodlust.
extra combat
- If he manages to slip behind his opponent, and uses antler + bow, he's probably biting into your flank/back/leg.
- DOES bite while fighting, frequently. His teeth are really his most leathal trait.
- If he simply bows in the middle of a fight, it just means the human playing him has to go. XD This doesn't mean he's giving up or declairing loss.
- The harder an opponent fights, the harder he fights. If a fight gets particularly intense, he'll become psychotic and start laughing between more savage blows.
- He goes into a 'seeing red' state usually at the start of fights. This doesn't go away until a fight is over. From 'seeing red', he can go to a state of complete insanity (usually resulting in Spill appearing)
Extra
Bow + Antler (over a sleeping/sitting deer) = Eating Deer
Bow + Taunt (in blueberry patches) = Eating blueberries
Bow + Taunt (in poppy patches) = Collecting poppies. Will later bow at a grave to drop the poppies off.
Sad + No = *sigh*/*wounded*/*doesn't want to fight*
Sad + Yes = Sorry. (Rarely used. Will be used toward does if he thinks he accidentally upset or hurt one, in crossfire of fighting or otherwise)
Cower + Sad = An expression of pain.
Cower (alone) = Never means fear with him. Muscle fatique, exausted shuddering - only seen used after hard fights if he doesn't go insane. Will often sit down afterward.
:Writings:
http://endlessforest.org/community/visions-ghosts-and-priests
Darkweaver encounters the Forests Priest and the Ghost Fawn.
http://endlessforest.org/community/blood-and-graves-heavy-violence-warning
Darkweaver battles the Priest in the ruins.
http://endlessforest.org/community/tale-war-much-violence
The days of fog; Alliance with Baal, Burrow, and Walter.
http://endlessforest.org/community/borders
Encounter with the Priest, again.
http://endlessforest.org/community/lament-over-spilled-blood
Father's Day, and battling Darcy.
http://www.endlessforest.org/community/fatigued-some-violence
The Priest Returns - Features Aegle, Bastilion, Darcy, Rowan, Priest, Virgil, Cloud, Baal, and more.
http://endlessforest.org/community/new-rival-horror-themes-and-gore-read-your-own-risk
Darkweaver battles a mystery stag with the help of Scarecrow.
http://endlessforest.org/community/ultimatum
Making a deal with the twin statues.
http://endlessforest.org/community/cry-sanity-violence
Fighting his usual nature, protecting Lagho's grave.
http://endlessforest.org/community/under-falling-rain
Darkweaver fights Silent
http://endlessforest.org/community/how-could-i-violence
Dealing with his first loss against Wesker
http://endlessforest.org/community/where-madness-lingers-violence
Dark murders Wesker, and the days that followed.
---Missing a few.
http://endlessforest.org/community/strange-0
Dark reflects on odd magic and recent events.
By Ocean:
http://endlessforest.org/community/devotion-and-pain-much-violence-warning
The Priest encounters and battles Darkweaver
http://endlessforest.org/community/tension
The Priest and Dark meet for the first time after their battle.
http://www.endlessforest.org/community/strength-some-violence-warning
The Priest and Darkweaver battle again, and are joined by Bastilion and Aegle, and others.
http://endlessforest.org/community/growing-1
The Fawn meets Dark.
http://endlessforest.org/community/relentless-very-minor-violence
The Fawn is persued, and mentioning of Dark.
http://endlessforest.org/community/torn
The Fawn is accompanied by Darkweaver, Anko, and Amary
By Bastilion/Pega:
http://www.endlessforest.org/community/foe-perhaps
http://www.endlessforest.org/community/it-has-been-awhile
http://www.endlessforest.org/community/thick-concealing-fog-yesterday
http://www.endlessforest.org/community/transformation-1
http://www.endlessforest.org/community/duel-long-overdue
http://www.endlessforest.org/community/stare
http://www.endlessforest.org/community/though-i-told-myself-i-would-not-hope
http://www.endlessforest.org/community/madness
http://www.endlessforest.org/community/what-has-happened
http://www.endlessforest.org/community/quite-odd
http://endlessforest.org/community/quiet-day
http://endlessforest.org/community/pleasant-enough-day
http://endlessforest.org/community/there-seemed-be-small-earthquake-approaching-i-awoke
http://endlessforest.org/community/not-always-planned-though-sometimes-can-be-better
By Shimmyshimmy:
http://endlessforest.org/community/riddle-me-d-r-k-n-e-s-s-slight-blood-warning
By Scythe:
http://endlessforest.org/community/it-ends-0
Darkweaver kills Wesker in combat.
By Snail:
http://endlessforest.org/community/depression-0
By Kaoori:
http://www.endlessforest.org/community/fragile#comments
By Nuevapaz:
http://endlessforest.org/community/today-amarys-journal
http://endlessforest.org/community/quiet-night-amary
http://endlessforest.org/community/death-and-life-amary
http://endlessforest.org/community/these-strange-feelings-amary
By Quad:
http://endlessforest.org/community/holly-old-oak-evil-christmas
http://endlessforest.org/community/holly-old-oak-snowdeer
Other Writings, by self:
http://endlessforest.org/community/black-hearts-and-pure-souls-ch-1
A story of good VS evil, first chapter.
http://www.endlessforest.org/community/black-hearts-and-pure-souls-ch-2
Second Chapter
Music Videos:
http://www.youtube.com/watch?v=WXqBCzpknns
http://www.youtube.com/watch?v=Tmd9CEUs7tw
http://www.youtube.com/watch?v=J3hnhD-pTL4
Art:
http://i683.photobucket.com/albums/vv191/Enchanted_/Tef/002.png
By SnowSauria
http://endlessforest.org/community/more-darkweaver-spamming
By Ooky
http://endlessforest.org/community/darkweaver-zerg
By Matthieu's Deer
http://i683.photobucket.com/albums/vv191/Enchanted_/Tef/002.png
By SnowSauria
http://endlessforest.org/community/saving-darkweaver
By Pegasicorn
http://i1195.photobucket.com/albums/aa381/kaoori/25days/darkweaverday18.png
By Kaoori
Own Art:
http://endlessforest.org/community/older-sand-we-fade
http://endlessforest.org/community/shackled-wings
http://shade4716.deviantart.com/gallery/?offset=96#/d2gefs8
http://endlessforest.org/community/sight-sore-eyes
+Many pictures scattered on this bio.
Non-TEF Arts:
Pre-TEF design (Dragon-Diety)
Invader Zim Design
Invader Zim Design + Laghodessa
YAYAYAYAYAYAY
Minion: -is glued to-
----
Feed Me!
Adopted from Valenth
You said you 'pull out the
Darkweaver sounds very awesome, and a great design!
I go to the game's engine
This causes some nifty effects on some pelts too. Sleeping fawns become pure black, trees become black, and there's a red light in place of shadows on awake deer in some cases. XD And masks, and eyes, become solid black. Kind of awesome really. =P
And thanks!
Sweet! Thanks for sharing,
=P Anytime.
Dude, he seems like a deer
Solstice: ".....Depends.."
D'aww!
Wow. XD Well, after reading
...The Priest and Darkweaver
The world is quiet here.
Happy Spring!
I wonder what'd happen if
D: I never see you inforest anymore...Cirrus misses her spy buddy...
___________________________________________________________________________
DraakxMitra C:
__________________________________________________________________________
Now that I think more, maybe
Some day I'll die and run up to satin and yell, "I'M YOUR PROBLEM NOW!"
Not sure. o.o If it was two
It's true that sometimes I'm not sure if some characters are stag or doe in forest. o.O
woah. freaky character. I
----------------------------------------------
I'm a little wolf inside a girl.
Lightbringer-apprentice to Yorres
X3 Thank you. Freaky was
8P I think you've run into him a couple of times actually. XD
Now if I can only find a
Now if I can only find a MTG version of my Iugulare...
My vow to you all
I am in total love with
However, I think that Plague may get along with him better. Apparanza is more cheerful and I'm not sure if Darkweaver likes that xD When Plague grows up and I take her in-Forest, I think she should meet him. If he likes sparring, which I've read in his bio that he does, then I think he may tolerate her presence x3
Oh, and he is so getting fanart from me.
|DDD My deer Scarecrow wants
My deer Scarecrow wants to meet Darkweaver after reading his bio.
u p d a t e s
@Apparanza: Ah, so that's
@Rebecca: Then they shall meet! XD *just went and checked out scarecrow's bio.*
All righty, I have a few
- When you say that his pelt has the typical patterning of the DotD, do you mean just the skeletal markings or both the skeleton AND the colorful stuffs?
- Also, when you say that he has a two-pointed fawn antler on the tip of his skull mask, do you mean at the nose tip or forehead tip?
- And for his shackles: you describe that he sometimes uses the chains as whips during battle, so does that mean the chains are separated or are they linked together as shown in the picture at the top of his bio?
I want to make sure I draw everything as perfect as I can x3
-x-
{||:.+Apparanza~Plague~Skelarrow+.:||}
ok. ^^ 1.) I usually just
1.) I usually just draw the base skeleton part and leave out the colorful stuff. X3
2.) The fawn antler would be at the tip of the nose. XD I guess you could see it like a rhino horn, position-wise.
3.) They're linked, like in the picture. ^^
*glomp* XD
Amary is a "great friend"?
Oh, I guess Melinoe shouldn't sit on that one grave anymore, now that I know it's Laghodessa's. X3
~Paz
deer: Amary, Melinoe, Oisín
*stalks* ~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~
I play Mortuusago X3 And for now, that seems to be it.....
~~~~~~~~~~~~~~~~~~~~~~
I play Mortuusago and Evangeline. Eva is a fawn! Mort is my big baby boy~
Kaoori seriously doesn't
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I'm a little wolf inside a girl.
Lightbringer-apprentice to Yorres
|D Aww.... poor thing.
Wow, sounds like how Dark was when Amary and Priest had a fight. o.o Nooooot a comfortable position. |D *gives cookie*
It was Aegle, not Amary.
~Paz
deer: Amary, Melinoe, Oisín, Maera, Andras
|'''''D Right. Sorry, wrong
lol whyyyy must they both have names that start with A. XD
XD It's fine. X3 ~Paz deer:
~Paz
deer: Amary, Melinoe, Oisín, Maera, Andras
*looks at relations section*
XD very likely. I think once
Course calling Wesker Dark's personal Pyrimid Head works too. XD
Haha, I never thought about
X'D YES. I think this
I think this dynamic works both ways, too. XD
It most certainly does. In
heya I'm gonna add
I'm gonna add Darkweaver to Verm's friends, i think they might see alot around the ruins.
___
++ Vermillion 'Ghost' Bio ++
** Reegani Bio **
** Reegani Bio **
I'm going to try to draw
I can't guarantee they'll come out great though. ;_;
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I'm a little wolf inside a girl.
Lightbringer-apprentice to Yorres
Oh wow! He's even cooler now
[ J A G E R ]
8D XD He's just so lovable
He's just so lovable and creepy. *glomps*
I know! It's impossible not
-huggleshim- <3333
[ J A G E R ]
Thank you, Darkweaver, for
She bows, wincing, before limping off.
(rofl she won't keep still and Wesker's been like FFF WILL YOU JUST SIT DOWN)
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I'm a little wolf inside a girl.
Lightbringer-apprentice to Yorres
So what happens when Aves and
I want to know these things. ;_;
Also.. I hope you're not upset with me. <3
Well, each of his sides are
Aves = Unemotional, logical, and very aloof. This personality prefers to stay to himself, though he'll join groups of deer periodically. He's completely harmless, unless provolked, in which case he'll bombard his aggressor with logic rather than attacking. This side CAN be tempted to be silly, though it takes effort. Usually he'll just sit in trees or airsit and watch others. Basically Aves is like a bird with his wings tied.
Triggered by lonliness, stress, or emotion-dumpage + good health and good mental.
Daiki = Polite, gentlemanly, fun loving, and hyper. VERY much a party animal. Also not aggressive. Prefers massive crowds. Not very logical, and will willingly goof off with those Darkweaver wouldn't. Sometimes Daiki changes relationships from bad to good (Ex. Dark and Bast became companions after Daiki appeared when Bast was a fawn.)
Triggered by excessively good mood + perfect health.
Orion = Sad, scared, submissive. Appears as the fawn he had been before becoming cursed, though also as how he had been after watching his parents rip eachother up. Will basically cling to one or two deer and try to avoid others. Frightened by dotd or zombie pelt/mask, as well as realdeer antlers. May cling to those with zombie antlers though. This is his only side that doesn't have chains on his legs. He can warm up to others, and when away from large groups he'll play and behave like a regular fawn. In a nutshell, he's like a traumatised child.
Triggered by guilt, sadness, paranoia, or confusion. May also appear when under too much stress.
Spill = Violent, insane, unpredicatable, murderous. Fights break out, or deer get scared. Will run madly threw the forest, laugh in deers faces, try to eat other deer, try to kill anything that moves, knock down trees, ect. Darkweaver will not remember anything that he does as Spill. (in fact, I'm starting to think I should consider spill as a seperate entitiy, and like a posessive spirit. I cold do something awesome with that.) He may also stand around an area where other deer are fighting, and ramble off insane or maddening rants and raves with little to no point, and laugh at the bloodspill, or join it (hence his name). He doesn't react to his wounds, and fights like a berserk drug addict. He leaves Darkweaver to suffer his wounds later. Spill is the only side that is aware of the other sides, though Dark sees them seperate from himself (but thinks they're just irritating ghosts or stalkers.)
Triggered by combat, bloodshed, aggression, repressed anger, hallucinations, tension, confusion, or being injured. Health has to be either perfect or dangerously low (severely injured) along with mental health being less than 30% before Spill appears.
Okay. I knew Spill and
He really is an awesome character. ^^
Daiki was in forest today
I was actually recording in forest while I had Aves in. |D For the 'Anatomy of your enemy' GMV I have planned... I kind of see Aves as the one listing the 'steps', and later I'll be recording in forest as Dark, Daiki, Orion, and Spill.
Spill freaks me out like
XD I can't even draw spill
I'm still going to attempt to
XD It doesn't have to be.
But I'd love to see your interperitation of him. 83
Darkweaver... it will be
[ J A G E R ]
"Sooner...? Ah, it's not
Talor and I haven't seen you
She was glad she got to see him again, but I had to go to bed, that's why I left so early -.-
[ J A G E R ]
and then you both left. >:| I
Sorry Kaoori XD My bed is
"No, nothing is wrong, Dark. Time is just passing faster than I expected." she nuzzles him gently, then rests her head on his back. "I can't wait." she whispers with a smile.
[ J A G E R ]