Uhhh I love doing statistics and this was sometihng that i always wondered about. And also because I am very curious just about how many different deer we find in the forest and in what kinds of different ratios!
So i'll be gathering data on:
Species
+ ALL species included in the family: Cervidae (including your custom subspecies/variants)
(Needs to have it's species stated, this will be split into multiple categories by species)
+ TEF deer group 1 (Only TEF in-game faced)
Example
+ TEF deer group 2 (Real human or deer faced (and both))
Example
+ Fantasy/custom deer (Perytons, custom deer species(not including custom subspecies of exsisting deer) etc.)
+ Hybrids between various Cervidae groups (not seeking cervine x none cervine mixes)
Sex (categories are: male, female, intersex, and none/unknown)
Things to note on All real life species:
What all counts into the 'All species in the family: Cervidae' besides the ocs created, inspired of real life variants.
All these examples are part of their respective species!
Example of unrealistic colouring (Fallow deer) *
Example of human faced (Roe deer) *
Example of 'something not usually found on real deer' (Red deer)
And that's all! (also state down name and player, why? So i don't count the same character twice...hnn)
When i have a feeling that I gathered a large enough sample.