The Pictogram Builders have MOVED! Please find the downloads and a guide on how to use them HERE.
Going to try to re-organize this...
This post has two purposes.
One: I returned to the Forest after a long absence, and did not realize that I had missed an update. Due to this, I was not viewing pictograms correctly, and the new friends that I made could not be identified. When I realized this mistake, I began working on a way to convert a false 1st gen picto into its true 2nd gen form, so that I (and maybe others who made the same mistake) could recognize people they'd been playing with after the patch had been properly installed. I don't know if this will be of any use to anyone but myself, but I figure there's bound to be at least one other person at some point in time who has or will return after a period of absence and not realise there was a patch update for the second gen pictos.
Two: This is the one you will probably be most interested in. This is a way to find ANY deer's player/login WITHOUT using the map or resorting to a "Who is this?" post. All you need is a screenshot (or your memory) and the files I've uploaded.
Investigations and conspiracy theories after the cut~
Firstly, a link to the 'True Name' post -
Link!
Pretty nifty.
PART ONE
(If converting between a false 1st gen pictogram and a true 2nd gen pictogram does not interest you, skip to Part Two)
Ravus made the offhand
comment "Although it's kinda cool in a way, you get to know other people's deers' secret names. xD" -- which got me thinking. If the two generations work the same, I can take any picto I can re-create with the 'secret names' and convert it to a second generation, and then I would be able to recognize deer I meet again when I re-enter the forest.
So, using some screenshots, I attempted to convert a false 1st gen to a 2nd gen for someone I knew both pictograms for - Karuna.
(I would embed it, since it's not large, but I can't figure out the script! Feel free to tell me how to fix it) Apparently I just had it typed in wrong. D'oh. Thanks, Shaku, for getting me to try ONE MORE TIME
Karuna is the real deer pelt with poppies.
After some trial and error, I determined that
this was the pictogram that I was seeing Karuna use. I moved it over to the 2nd gen link and got
this. Karuna's actual pictogram can be found
here.
You'll notice that the pictogram I converted and the actual pictogram are one character different - the fourth. Why? No idea, because when I convert Karuna's actual 2nd gen to the 1st gen link, it's
not what I was seeing. I figured there might be a pattern, so I decided to start translating several pictograms to determine what the pattern might be.
I started to compile a PDF file of every single character possible in both generations. (If anyone is interested in these I might upload them)
When I started to attempt a translation of Vodun's pictogram, however, I noticed something -- I couldn't find all of the pieces I needed.
So I tried something crazy and put in some numbers in random slots.
It turns out there are not 15 possible characters for each of the four places. There are 24. In the first, second, and third slots, the numbers 1-9 are also available. I haven't figured out what's missing in the fourth slot, if anything. If you read the comments section of Unplugged's post, you'll notice that no one links their deer with a 'true name' with a number in one of the first three slots, except for Emerald -- and I can't verify that the picto linked to is actually someone's picto.
However, that may not mean that those numbers in slots 1-3 aren't being used; it might explain why I got a 'bad translation' on Karuna's pictogram. Although not entirely incorrect, this turns out not to be entirely true, either. The numbers 1-9 correspond with the first 9 lettered characters for each slot, and are repeats which are (as far as I can tell) not used by the game's systems. More in the update below.
Back to compiling characters! It's a lot easier when you have a guide to tell you what will cover which portions of any given character. Hopefully it won't take me too much longer to get ALL of the pieces. After that, I'll start over with Vodun's pictogram again to see if I can get it right!
Something else I noticed -- I can't get any second gen pictogram to load while browsing profiles; they all 'move' continuously. However, some of them have pieces that don't 'move'. On a hunch, I viewed the source -- and sure enough, the 'names' don't match up quite right. Some bug in the code, I assume. I'll have to look into that later~
Anyway, I wanted to write all this down before I forgot it all. Will update when I get further!
Update: Shaku, Ravus, and I chatted a bit in the comments here, so you can see things get worked out that way if you want, but I'll include a summary here too.
Since the numbers 1-9 in the first through third slots are just repeats (and don't appear to be used), there aren't actually any 'missing pieces.' Turns out I misread Vodun's false 1st gen pictogram from the screenshot.
This is the pictogram I was seeing for Vodun. Converted into a 2nd gen pictogram, we get
this. His real pictogram can be found
here. Notice that, again, there is one character difference - the fourth.
At this point, I noticed that every pictogram I wanted to translate ended in 1. If you look at the screenshot above, you'll see that EVERY deer (except Rire) has a square in the bottom center of their pictogram. This square is the character which corresponds to the number 1 in the fourth slot. A second screenshot of different deer confirms this:
(*A note about the fawn on the far left and the doe below)
I suspect that, since 1st gen pictos use four characters in the URL, and 2nd gen use 5 (all have the prefix 1), the game misinterpreted the way the 2nd gen pictograms were meant to be read and substituted the 1. Why the 1? I have two guesses: One, that the game read the prefix 1 from each 2nd gen name, or Two, that the game ignored the prefix 1 altogether since (even though characters 1-9 are available in slots 1-3) numbers aren't used in pictograms for the first three slots, but still included it in its count on how many characters it should be reading and therefore lacked a character to fill the fourth void and put in the first thing it could think of. Likely, the prefix "1" is what specifies a gen2 picto from a gen1 picto. That's written terribly, but hopefully it makes some sort of sense to someone other than myself.
I had been working on figuring out what order the swf files were assigned to the naming system, and I knew that it went 1-0 rather than 0-9 because of the mistake I made earlier (look up again - slots 1 through 3 will allow you to put characters 1-9, but not a 0! That's because 0, in this case, is actually 10). This would make sense, because if the swf files were assigned in the order 1-0 and then letters, 1 would be the first character to come up for slot 4 every time.
So, the good news - I figured it out!
The bad news - I can only translate 3/4 of every pictogram I have a screenshot of, so if Rire doesn't recognise you right off the bat, I appologise :<
*Note - These two deer, for some reason, lack the "4-1" character. Both have two characters in common, however. I don't know why this is. Probably just another glitch in the way the game was reading and translating the pictograms. Also, does anybody know who the deer in this picture are?
Rire had fun with them.
Edit: Found the white deer in-game again, with the same pictogram (Her name is
Leyawiin). Looks like that one is actually a real 1st gen pictogram. The fawn's might be, too, if the player just clicked 'play as fawn' in his/her settings. I believe it's
Atvana.
Update2: Something else I've noticed. Even with the patch update, all of the second gen pictograms are missing a piece. I guess this further supports the "TEF client isn't reading one of the characters for some reason so it fills in a blank" theory. I've seen several people mention something like "his/her pictogram looks a little different in-game," and for one example, you can see that
Ravus has two vertical bars on either side of the "X" character, but
in-game these are missing.
It looks like it may be that everyone (or most everyone) sees his/her pictogram correctly, as well, but others' may be wrong. Karuna's looks off in
Ravus's screenshots (and mine), but
in his it's the right one.
PART TWO
Been meaning to do this for a while.
It involves this link:
http://endlessforest.org/machine/playerpage.php?symbol=
When you click a symbol on the in-forest map from the site, this is the link you get. At the end of that goes the 'true name' of a pictogram. This link will re-direct you to any pictogram's login name and bio.
For example, Rire's:
http://endlessforest.org/machine/playerpage.php?symbol=owly
This will take you directly to my page.
Now if you can re-construct a pictogram, you can find who it belongs to. This, in effect, allows you to reverse-find players. Map glitching today? NO PROBLEM. You no longer need a login name OR the map to find out who a pictogram belongs to, as long as you can build the pictogram's 'true name' yourself.
This also has a few random applications, such as finding the player names of deer with similar pictograms.
Edit: WARNING. If the player's login name is the same as the name of someone's blog, and the blog was created before the player joined the community site, you will get the wrong page. However, this will still tell you the player's username.
For example, my deer Candlelight is 1Ldq6 -- but this will direct you to
this post by LighttheSky, since Candlelight is newer than that post. Notice the URL is endlessforest.org/community/
Candlelight] -- this is where you need to look in those instances. Adding a hyphen and then a number will eventually get you to the user's page.
Candlelight's is
http://www.endlessforest.org/community/Candlelight-0
I will be uploading some files which make decoding pictograms simple, soon. Until they're up, check out
La's Pictogram Catalog
The Pictogram Builders have MOVED! Please find the downloads and a guide on how to use them HERE.
I always figured that the
Very interesting stuff right here~ Man, Vodun's "1st gen" picto looks really cool XD If you want to embed the image, you can either use the bbcode [img] URL [/img]
or
[a href="URL"][/a] (replacing the []s in this one with <>)
Well this is as awesome as it
Apparently I'm blind. I
EDITS: Some notes to myself. View source on Shaku's page (1ESq7) doesn't correspond with the actual pictogram (1EBf7).
Slot 1-3 numbers 1-9 correspond with the first nine letters of each. They're repeats.
Example:
Q vs 2
and
1APET vs 1111t
True for 2nd gen. True for 1st gen?
Yes.
Where are the missing pieces?
I'm not sure exactly what
I hope that doesn't foul you up ;u;
Nope. Just took me a little
Also -- There are no missing pieces. I'd misread the picto from my screenshots.
This is the pictogram I was seeing for Vodun (except the 1 at the end is wrong). Again, it translates correctly, but the fourth letter is wrong! It should be a 7! I'm not sure that the false 1st gen's fourth letter/number is actually 1 in this case, but you can see what I mean.
Woah, cool XD Yeah, I can see
It would have to be either 1
So, next step is determining what order things go in (I suspect numbers 1-0, then letters as arranged in the 'True Name' post, but it's possible it's letters then numbers), and then the distance between the two fourth characters (1st gen vs 2nd gen), and then see if that distance is a constant.
Edit: BAD NEWS! Every single false 1st gen pictogram has a "1" at the end, as far as I can tell. If you look at the screenshot above, they ALL have a square at the bottom center. That's the character which corresponds to slot 4-1. I suspect that, since the 1st gen pictos only used 4 characters in the URL, and 2nd gen uses 5 (all have a prefix of 1), the game read it oddly and substituted a 1 for the 4th character in all pictograms. I'm pretty sure this is what's happening, but I'll check a few more from other screenshots just to be sure.
If I'm right, it means that I can only identify 3/4 of the 2nd gen pictos, and that last character will have to be a best guess when trying to identify someone.
On that note, does anyone recognise this partial pictogram? It belongs to a fawn Rire is rather fond of.
Maaaan XD Let down. I was
Oh, shoot. I know the fawn you're talking about, but I don't know his/her name D:
I might leave a more
I might leave a more meaningful comment later. I have assumed that the names of Gen2s will translate into Gen1s in the older versions but I haven't looked into it much more.
This is incredibly confusing, but awesome!
On the latest update: Yes
Similarly before I knew about the map I seldom recognized people I met in the forest.
Frustrating! I do like my pictogram better as it appears in game though.
Haha, Shaku might have his
It looks like Ravus's pictogram is correct in your screenshots, though? It's kinda blurry in most of them, but I thought I could make out the bars.
Looks like Karuna sees his pictogram correctly, going by screenshots - but it looks like PacMan to me xD
"It looks like Ravus's
Yeah, I thought of that shortly after I sent it. xD You're right, it does appear right in mine--I just never could make out the design when I was playing (thought it was three vertical lines, the one in the middle bent to the left, not two triangles). That's why I didn't recognize it when I saw it big; a completely different issue though. xD
"Looks like Karuna sees his pictogram correctly, going by screenshots - but it looks like PacMan to me xD"
LOL! Lot's of people say that I think. It's really crazy how this all works! Kudos to you for being on this, it's so interesting for us to read.
I wonder why Karuna's
Wokka wokka wokka~
I'm going to be saying that all night now, rofl.
LOL. It probably IS a Pacman
Wokka wok--
oh, darn.
UPDATE: Been meaning to do
Been meaning to do this for a while.
http://endlessforest.org/machine/playerpage.php?symbol=
When you click a symbol on the in-forest map from the site, this is the link you get. At the end of that goes the 'true name' of a pictogram. This link will re-direct you to any pictogram's login name and bio.
For example, Rire's:
http://endlessforest.org/machine/playerpage.php?symbol=owly
This will take you directly to my page.
Now if you can re-construct a pictogram, you can find who it belongs to. This, in effect, allows you to reverse-find players; you no longer need a name OR the map to find out who a pictogram belongs to, as long as you can build the pictogram's 'true name' yourself.
I love you. It's probably
Still, great job on finding this out!
"It's probably too
Not at all! With the files I have, it's as simple as looking for the right shape and turning its layer on. I'm about to get the 1st gen set up. Photoshop format only, for now, but I'll get a .GIF set up eventually.
Catalog is already linked in the main post
Oh yeah, I totally forgot
I think it would be really, really great if you would share it with the community eventually.
I'm guessing it works by having each glyph on one layer, and you simply turn layers on and off?
And also sorry for my reading-inability.
"I'm guessing it works by
Yep! Each glyph is on its own layer, and each position set has its own color so that you can be sure nothing gets mixed up. And each layer is named by its glyph's position and URL character.
I've got the 1st gen set uploading to Ripway now. It's almost 3MB in .psd format, so it was taking a while xD
Looks like it's gone through, though.
Edit: Got the link up for the psd format 1st gen builder up.
Ahh thanks so much, this is
2nd Gen Builder is up! (this
GIF versions will be up in the next couple of days, I hope, for those of you who can't open PSD files. I believe GIMP will open them, however, if you'd like to give that a go.
Holy crap. So I've watched
... This is amazing. Just... wow.
*Tracks this page, like, a third time.*
"I never knew how it could be
Haha, I've been trying to catch the link the map uses for FOREVER. Finally got ahold of it today.
What good is knowledge if you can't use it? I've been looking for the way to find the player names for pictograms' 'true names' since I realized I hadn't updated. xD Now I can finally find all the people Rire was playing with!
Oh my... This is sooo
Thanks for putting all this together for us, I am especially fond of the pictogram builders. ;D You're awesome. This is so handy! A bit complicated though. But that may be just because it's pretty late and I'm very tired. Maybe I will understand it better tomorrow.
So far, I'll have some fun re-creating my pictos in PS >> xD
Thaank yoou.
"This is so handy! A bit
Glad you found it useful!
What's confusing for you? I may be able to explain it a bit better.
For some reason, I always
But no need to explain it better, really. I should just stop trying to get my later-evening-mind to work properly, because that's just impossible. (;
Haha Well, it IS entirely
Well, it IS entirely fixed in the 3.4 version, but only for you and for others who are also playing 3.4
If you encounter a player using an older version, their 2nd gen pictogram will still be incorrect -- but since Halloween, many players have switched over to 3.4, so for the most part everyone's pictogram is correct now (at least from what I've seen).
Nice! bit confusing but i
(*A note about the fawn on
Yes. The fawn to the far left is indeed Atvana. I actually even remember this day, or rather, early morning for me. We'd been playing as fawns, but we've been around for over a year. We are first gen, but I'm sure you'd picked that up.
Leyawiin and I have always had a very similar pictogram. We just happened to choose them.
If it helps you to know, the whole reason Gen 2 was made is because new registrations were getting pictogram copies (pictograms of already registered names), because the system had run out of options. Or, I believe that was the issue.
I'm too tired to follow all of this, but I'm definitely coming back to it.
Sorry for throwing you off at all. -u-
I believe Leyawiin is a male character, but I may be wrong.
"I actually even remember
It was fun :3
"Leyawiin and I have always had a very similar pictogram. We just happened to choose them."
Yep. Everyone can share three glyphs with up to 56(I think, if my math is right) other people, so there's plenty of room for that.
For example, my Candlelight is 1Ldq6
Even if only the last character is changed around, there are 14 other players with similar names - in example, Arieh.
With the link I found recently, I can now see that someone named Kitsunka, Maethoriel, B-Master, Kaminari, Chiyoka, Bren, ljbyh8481, and max.12 all have very similar pictograms. ljbyh8481's is almost identical (only difference being that his two vertical lines are connected). That's only messing with the last character and leaving the first three alone, and not all of the 14 who share the first three characters (but have a different fourth) have been registered.
Nifty~ But a bit of a mess, if you really want to get into it, haha.
....Oops, I got really sidetracked.
"If it helps you to know, the whole reason Gen 2 was made is because new registrations were getting pictogram copies (pictograms of already registered names), because the system had run out of options. Or, I believe that was the issue."
I was aware of this. I was actually around when the 2nd gen pictograms were introduced, haha, but not very active. Thanks though!
I believe what M&A stated was that the system had run low on unique combinations to give, so it would take a very long time to find one that wasn't already taken - and eventually they ran out, and registration was closed until the 2nd generation pictograms were created. There aren't any doubles of pictograms (although it looks that way if you run v3.31, due to a glitch in display). That would be a real mess xD
"Sorry for throwing you off at all."
Only for a moment And it's always more fun with a challenge.
"I believe Leyawiin is a male character, but I may be wrong."
Going through the scant posts on her account, she always refers to the deer as "she" and "her," so between that and the names I figured the character/player are probably both female. If nothing else, the player is, according to the gender listed on her page xD
tracking~
Fascinating. I'll certainly
I had a vague feeling you'd have known. c:
Yes, that would be awfully interesting to have to work with... Must be another reason that the one was added, to alter the pictograms of those who had registered a double. Or maybe I'm tired and that doesn't make sense at all.
I agree.
Ah. Yes, I haven't... Read for a long time, shamefully. Thank you. xD'
"when my headache
Aw, I hope you feel better soon!
"Must be another reason that the one was added, to alter the pictograms of those who had registered a double."
Maybe, if there were doubles. I'd imagine that the system that assigns pictos/logins would prevent any doubling up, but that would make sense, too, I suppose, if such a thing were to occur.
I think the 1 may just specify the generation. If/when the third generation of pictograms comes about, I'd guess it would start with 2 or something.
I swear I remember people
Your reason is just as likely. I'm sure a third will be, at some point, needed. I wish them luck with that. So many of the second are jumbled enough as it is. The very first description I heard of them was "it looks like someone lost a game of pick up sticks." I still agree.
"So many of the second are
I agree, many of the second gen glyphs are very complex. Some of them are also quite lovely, though, so I've got mixed feelings about the lot.
Edit: The PSD file for the 1st gen pictograms has been updated to be a little more user friendly. GIF version added for 1st generation.
That makes 0 sense to me ...
And I clicked your PSD and GIF Format link things and it says page cannot be displayed, so umm those don't exsist I guess.
"by typing in random codes to
That's what the pictogram builders are for.
"and I can't find no 'sources' to see my code or find usernames"
Read Unplugged's 'True Name' post, which is linked at the beginning of my explanations/explorations. It's there for a reason.
Use the link I gave you in the other thread (or here it is again, just in case). If you can't view the source of the page by right clicking, use the "View" option at the top of your web browser, and choose "Source" from the dropdown menu.
Look through the HTML of the page until you find something which says:
<EMBED SRC="../register/symbol2.swf?word=1DSm6" WIDTH=100% HEIGHT=100% BGCOLOR='#'>
Should be the 19th line or so, including "returns".
See that 1DSm6? That is your pictogram's 'true name' code.
"I don't speak computer language"
If you can move a mouse and read/follow instructions, you should be able to do the above just fine. No computer language involved.
"And I clicked your PSD and GIF Format link things and it says page cannot be displayed, so umm those don't exsist I guess."
They work fine for me (I checked just now), and have worked fine for those who have tried to load them before, as far as I am aware, as there are no other statements to the contrary. My only guess, aside from an issue on your end, would be my bandwidth limits, but I have checked those as well and I am well in the clear.
Try right clicking the link and selecting "save target as." Your computer may not be set up to open the GIF version in your browser or a particular program. If you have a program which is able to handle a PSD file (Photoshop, GIMP, etc), the same process (right click, save target as) should work fine. If you do not have the correct program, however, you will get a file you cannot open.
Also - Are you using version 3.31 of the Forest, or v3.4?
I think 3.31
"I think 3.31" Thought so. As
Thought so. As a heads up, 3.31 has a glitch in it which prevents one of the pictogram glyphs from displaying while you're in-game. Any 2nd generation deer will have an incorrect pictogram.
If you like 3.31 it's not a problem for the most part, but it does make the Pictogram Builder method nearly useless for finding the deer you're playing with, since you won't be able to complete the 'true name' code. It will still allow you to create a partial pictogram, but at that point it would be easier to post a screenshot to ask who you were with. If you ever upgrade to 3.4 the builder method will work the majority of the time, though.
It's still fun to play with, though, if you like that sort of thing, so feel free to download the files if you can get them to and want them.
Quote:Haha, I've been trying
Holy Twin Gods I really have NO CLUE how you even managed to catch that! Did you just wait for it to appear in the URL bar or something?
"Holy Twin Gods I really have
Lol, pretty much. It only shows up in the status bar for me, though, and doesn't redirect the page in the same way most seem to.
It's a little trick I picked up a long time ago when I was having trouble with some viruses. It comes in very handy sometimes.
Usually it takes several attempts at getting a screenshot of the page the moment the URL flickers (you usually get half a second or so the first time, and an eyeblink every time thereafter if you're using the same page). It doesn't work well with longer urls, but you can still get a lot of info from it.
Pardon typoes; I'm using my phone.
This is too amazing, how did
GAAAAWD i made it!! My
My Katara's real name is Dds6 O.o
TYSM Alvilo!!
Just follow me!
Okay.. time to bring this
I. Am. Stumped with what I've been trying to do.
I have a gen1 picto that I don't know the user of.
I made it over 2 years ago.
I DO have a screenshot of it and a symbol code.
[Symbol Code] & [The Screenshot] Shaymia and a few others used to rebuild it.
^ That screen was taken minutes before I made it. It was activated, and used in-game.
I never logged into it on the forums though. I only used it on the viewer.. years ago.
I sent a huge, novel of an email to Michael and Auriea in more detail to see if they can help but I'm hoping maybe you might have a few tricks up your sleeve...? I'm CERTAIN I know the password, I've just forgotten the user. I'm also certain the word 'house' is in the username somewhere. I was making Dr. House jokes about it over msn with a friend, hence why I screenied it to show her. |D
If you could somehow figure out that username.. I would love you. Somuch. If not well.. thank you anyway ;; <3
EDIT: Oh, I should mention.. yes, I have checked my emails for the activation notice, and I'm sure it's been deleted.. otherwise this would have been way easier. ;;
lol. Here's the problem
It appears someone has logged into TEFc with it at some point less than 2 years ago, and the name does not contain "house," but it matches your screenshot and rebuild perfectly so it would be worthwhile to test it with the password you have. Hope it helps, and good luck with it!
I tried that ages ago, it
How could someone log into my account with a totally different user? x___x
It just makes no sense, it's frustrating.. mmph. ;; But thanks for letting me know.
We came across the account earlier, I'm just.. I don't believe it.
Someone would have had to.. how do you even CHANGE the user.. ugh. ;A;
I'm sorry, I'm gonna rant. |D; Thank you so much! I appreciate you taking the time to explain
to me anyway, it means a lot. ♥ Sorry to bug you. ;u;
It's possible that the
I'd say it's also possible that you didn't actually register the account, since you can't find the activation Email, but you said you'd logged into it.
The only way to change the username is to inform M&A that you want a change. If I'm not mistaken, you need to do that through the Email the account is registered to, as well.
At any rate, it's no trouble at all - I like playing with pictograms (hence this blog and the builder blog I have : P). Wish I could help more.
Oh, it's fine, you've done
At least now I can give up on that picto knowing I've tried everything.
Who knows what happened. Either way, it's gone now. C'est la vie.
Thank you for your help regardless. <3