Time flies. But progress is being made, step by step.
Over the past three weeks I have continued the implementation of the fawn character and added all the items that are still relevant to the options menu. I want to add new options relevant to the current engine but only after the remake is fully finished. I couldn't resist adding an slider to increase the density of the forest, for those of you with powerful computers. And I have added the names of all backers to the credits (you can still
join them, by the way).
That extra dense forest is
Formerly ocean.
Quote:I couldn't resist
I'm curious, how collisions will be handled for those with low configuration? Do invisible trees will physically exist ?