There are literally HUNDREDS of PC games that have never been relesaed for Mac.
FYI - Macs are not, nor have they ever been, designed for gaming.
If you wanted to run a program that helps you build your own game/movie, that's a different story.
"Fragments fall and reflect the Light. Dust slowly covers my thoughts." - Yorres,Lightbringer
We would love to make more games for Mac OSX. The only reason why we don’t is that there is no development tool for games on Mac that is as suitable for artists as the tool we currently use on Windows. That tool, Quest3D, has enabled us to make our games. Without that tool, there would be no Endless Forest, or The Path. But that tool, or anything like it, does not exist on Mac OSX.
The Graveyard was built with Unity. We plan to make more things with it in the future, and release them for Mac. But programming in Unity is not nearly as “creative” as it is in Quest3D (script-based as opposed to visual). So we are limited to building simple projects with it.
Now, if anyone could make a Quest3D viewer for Mac, we would be set. But, indeed, funding being limited is an understatement, I’m afraid.
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To pray is to believe, to believe is to purify one's soul
To pray is to believe, to believe is to purify one's soul
There are literally HUNDREDS
FYI - Macs are not, nor have they ever been, designed for gaming.
If you wanted to run a program that helps you build your own game/movie, that's a different story.
"Fragments fall and reflect the Light. Dust slowly covers my thoughts." - Yorres, Lightbringer
From Michaël's
http://tale-of-tales.com/blog/2008/05/12/tef-on-mac-sort-of/
http://tale-of-tales.com/blog/2008/05/28/tef-on-mac-almost-again/