Zinzarxe
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16/5/2015: Some deer cast a devout pelt on Zin today, causing him pain before it wore off. Once he had calmed down, he met up with Rheia and the two wandered the forest. Zinzarxe isn't any more used to the forest, and is beginning to wonder why he was summoned.
one two three four five“It is difficult to free fools from the chains they revere.”
-- Voltaire
In-game set: Real deer pelt | Kirin horns | Zombie deer mask
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RUDIMENTS
Full Name: Zinzarxe
Pronunciation: zin-
zarcks
Official titles: -
Nicknames: -
Aliases: -
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Age: Ageless
Voice: normal angered
Gender: Genderless
Species: Demon
Pronouns: He/him/his
Romantic Orientation: Panromantic
Sexual Orientation: Pansexual
Haunts: The pond, around Rheia
BODY & MIND
Build: Heavy
Height: 5
Weight: 720kg
Symbols:
Protection - Centre of back
Water - Centre of back
Strength- On horns
Adatiel - Walks the earth - Right cheek
Blisdon - The quick one - Right flank
Scent: Frosty Winter days and old fires
Diet: Omnivorous
Wearing: Three circular bands of lapis lazuli around his right horn
Fighting Style: If he does not want to kill or grievously injure, Zinzarxe relies on his hooves, size and weight to bash and stagger at his opponents. If seeking to cause serious harm, he will bite or try to stab with the sharp points of his horns. The stab wounds can be fatal, however he finds it difficult to land blows with them.
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Strengths:
• Capable of taking hits and doesn't stagger easily, due to his thick fur and heavy build
• Can only be vanquished temporarily and never completely killed
Weaknesses:
• Fire and extreme heat can damage him enough to have to retreat from this plane temporarily
• Devout pelts give him something akin to a rash, and make him itch. Even being around creatures with devout pelts can make him feel uncomfortable.
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Alignment: Lawful Neutral
Personality Type: INFJ
Summarized Personality:
• Tends not to converse with others unless pressed
• Has no social grace and does not know what is and is not socially acceptable
• Wary of most things
• Has a dry, though rare, wit
• Impatient & doesn't like hanging around the same place for too long
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Likes:
• Running & exploring the Forest (he likes what freedon he can get)
• Felled trees (they make good resting places)
Dislikes:
• Servitude. But he's bound to Rheia's command
• People dwelling over decisions for longer than a minute (or less)
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Demon Physicalities:
When badly wounded or killed, Zinzarxe can retreat from the mortal plane to his own plane to heal. However, it may take days for him to be able to reappear depending on how bad the damage was.
Zinzarxe has to stay close to his summoner, Rheia, unless she specifically tells him he can wander freely. She can recall him at any time (unless he is regenerating in his plane).
SOCIAL
Rheia mistress » the one that summoned Zinzarxe into the mortal plane, and whom is bound to. He is currently still resentful of this, and is somewhat mistrustful of Rheia, but the two are rarely seen apart, as he was summoned to be her bodyguard. x
Name relation? » description?
Name relation? » description?
Name relation? » description?
Name relation? » description?
HISTORY
12/5/2015: Wandered by himself for a while, before returning to Rheia's side. Watched a few fights, including the one involving Haakon and Gabriel, but had no reason to interfere.
11/5/2015: Spent most of the day exploring the forest with Rheia. Watched a fight between Rin, Umay, and others, but didn't get involved.
10/5/2015: Spent most of the day exploring the forest with Rheia. Interacted with a few others, including Krim, who gave him a bird skull necklace, but otherwise kept to himself. Got the devout pelt temporarily, which ticked him off. Also met Siheho, and was subject to a pile-on with the deer and Rheia.
8/5/2015: Zinzarxe was summoned into the forest by Rheia to be a bodyguard.
MISC
[possessions]
• Bird skull necklace given to him by Krim
[inspirations]
art? music? quotes? SCREAMS
[credits]
CSS by DogTag, edited by hyenateeth.
Javascript Tabs - hraeth.
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Hello! Hei! Konnichiwa!
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