design given to Scythe. thought I might share.
I thought a lot, as I designed her. about how relations seem in the forest, how relations really are. how i would love, just love if people would look past what they see. a person who plays violent-type characters might see the passive players. a person who plays passively, sees violence. i want violent players to see that some people want peace in the forest. and I want passive players to see that, sometimes, being in a silly little in character battle can be fun.
they're just emotes.
just pixels.
they hold meaning, but give everyone the benefit of the doubt, once and a while.
just chill.
because is a single stomp, or one deer ignoring you really a good enough reason to become frustrated? is it really worth a headache and hurtful words.
this is silly. i know very well. by definition, it's impossible.
but, none the less, i'd love for opposites to also be equal.
the passive nameless, and the intricate blood luster can sit and play together.
...blah. so many words. 's all i really had to say.
[e] Haha, scared everyone off with my wall of text, have I? ::puff::
I love this concept and agree
And of course I adore the colourscheme of Red and White <3
Beautiful as always~
Wow, this is really pretty.
The ribbons are
I wish I could play this way.
But it's difficult.
Because when they reject me, for them, it is their character and not them. They feel no guilt personally, it was not them afterall.
But when I am rejected, it is my naked and vulnerable heart there in the forest, not clothed in a character.
Well, that's how it was. I've since converted to the same system that most others play with to save myself that hurt. But I can't help but feel I've lost something.
I don't strive to be the best, but instead I strive to do my best, and always give it my all every time.
-faunet
Mh yes... eyestrain's words..
I wish the same cicadia.
And this is a wonderful picture ♥