Abilities and Powers
In reference to the RP and TEF, Aislin's character has the ability to bring forth the Night. That is his/her primary ability other than transformation into a Magpie, Raven or Pure Cervidae forms. Only on rare occasion does he/she bother with the forms of anthro or human--the forms rarely appealing to the his/her eye.
Aislin is able to bring forth the moon, falling into myth that he/she is either child or keeper to it like the stars. However, because of this connection, the moon offers signal to anyone the status of health he/she is in--giving advantage to enemies that read the coloration properly. |
Fighter's Chart
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Experience: ||
As Aislin's build goes, he/she is not really made for fighting so well as other stags/does:
- His/Her's Attacking Power (5 out of 12) is somewhat decent but can be overpowered with a heavy hitter.
- His/Her's Defense (6 out of 12) is decent enough as his/her's AP but can still be undermined with against a stronger opponent.
- His/Her's Dodge (9 out of 12) is near Excellent only due to the fact that Aislin's body is built more for swift movements.
- His/Her's Speed and Stamina (12 out of 12) is Excellent in large part due to the fact that Aislin's primary purpose as the Night Stag consist of constant running, providing stamina and speed to the lithe build as well.
- His/Her's Toughness (4 out of 12) is near Poor since he/she's build is not made for roughness--thus he/she is susceptible to high damages.
- His/Her's Intelligence (10 out of 12) is Near Excellent though he/she lacks some of the more common information in part to not knowing much of the Earth Plain.
- His/Her's Experience (2 out of 12) is Poor in large part because Aislin lacks the experience of fighting at all and therefore--despite some good traits--would be easily bested with most opponents.
NOTE: Chart is Assessed From 1-12 Points |
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