Name
Eliah (E-lie-ah), "Eli" (Ee-lee), The Vulture, Beard Master,
Race
Hippogriff
Age
Body appears to be a Prime Adult
Immortal
Came into existence in June 2014
Gender
Male
Alignment
True Neutral
Appearance
References: later
Size: Slightly short of 15
Set: Beluga Pelt • Zombie Antlers • Skull Mask/Maskless
description soon
Inventory
• Plain Bone Beads; given by Balthanos. Worn. [24/06/2015]
• Two white feathers. Collected. [15/08/2015]
Tumblr
Bone-Cracker (nsfw, tw; gore)
Other
• Non-confrontational.
• Roams between high places.
• Productive; Acts, does not wallow.
• Keen sense of smell. Incredible eyesight.
• Feels a natural kinship towards avian characters.
• Envious of those who possess the ability of flight.
• Drawn to fights, predatory, weak, and aggressive characters.
• Bird like head movements. Powerful neck muscles to accommodate this.
• Clean freak. Officially has no scent, faint floral spice aroma from environment.
• Slowed down by his size and weight. Incapable of agile movement; any play is likely to exclude excessive running as it drains his energy faster.
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PhysicalOkay. / MentalGuarded.
Updates
[15/03/2017]
"..."
(All art is officially outdated. Takes the form of the Bonesplitter at all times.)
More elusive since the incident, though has been about gathering various materials.
Liar • Passive • Realist • Lacks Empathy • Secretive • Manipulative • Cynical • Intelligent • Over-analyzing • Avian Mannerisms • Endlessly Patient • Tolerant • Seems Friendly • Calm • Private
Very bird of prey like behaviors. Has a straight-forward and realistic view of life. Cynical, and believes that much like himself, everyone who tries to befriend him is out to exploit him. Doesn't necessarily dislike them for that though; he will pretend to care, accommodate, because perhaps their "friendship" will be of use to him. In the end however, everyone is viewed as eventual food.
Prioritizes himself over others and may use others for his own gain. Friendships must benefit him. Truly indifferent about the lives of others. Drawn to predators and sickly individuals. Capable of feigning sympathy. He's incredibly difficult to form a real bond with. Avoids conflict if he can help it.
Scavenger of bodies and collector of bones. Isn't very moral on who he'll eat, but aware of the morals of others and so practices extreme caution; excessively grooms himself.
Endlessly patient, especially when it comes to the dead or dying, but not above killing someone who's close to death as long as he knows he can get away with it.
Prefers to keep these habits secretive so that he can maintain an inconspicuous reputation. Manipulative, intelligent, and very careful about the impression he gives others.
Very discrete about his stalking. Sits facing the opposite way to reduce suspicion, keeps his distance.
Wanders excessively between high locations. Has very keen eyesight, capable of seeing things great distances away. Dislikes the rain as it obstructs his vision and makes it difficult to pick up on scents. He doesn't really hunt, but is always searching for something to scavenge.
Leads a very passive and private lifestyle, and despite everything, he's not a malicious being. Familial
Rakil
Mate, partner, love. Highly co-operative relationship mutually beneficial for the both of them. Quickly blossomed into infatuation, and later a shared romance. Entirely committed and loyal to her with an undying love and passion.
Bohdiciea
Daughter. Strong paternal love and commitment. Started as a fascination due to the way so many would "coincidentally" hurt themselves in their presence when she was a flower-egg. Pheromone rich scent triggered parental instincts in The Vulture, so quickly formed a sense of paternity towards.
Although he teaches her how to live the way he does, will not restrict, and even encourages her to explore her own identity, allowing the child to befriend whoever she wishes. Will instantly drop his passive façade to ensure her safety, however.
Significant
Vulkan
Curiosity. The Vulture over thinks the buck's intentions, and so continuously tries to learn about him in hopes of coming to an understanding. Their meetings tend to be rather tense as they try to manipulate each other.
Cymbeline & Balthanos
Feels a sort of kinship towards the predatory birds, although maintains his guard around them. Developing a fondness towards and would be disappointed should they die. (dat means he likes u 2 in his own way, ok)
Tsabhi
Curiosity. A feline who seems to be all too trustworthy of him. Friendly towards, and not above assisting her in certain things should it be of benefit him in the long run. Occasionally, and very carefully steals from her Larder when pickings are slim.
Milagros
Curiosity. Once consumed her as a fawn, unaware of the consciousness the comatose youth had at the time. Upon her resurrection, had acknowledged the threat to his reputation the child possessed. Recently made an attempt to reach out to the Swanheart with hopes of easing her resentment, for his own sake.
Curiosities
The Vulture has many many curiosities in the forest, individuals he'd often keep an eye out for or sometimes interact with. But this is a list I keep failing to update, so I decided to remove it all together. Instead, I'm gonna start listing particularly significant individuals. I look forward to expanding this list! Purpose
Long ago, The Endless Forest was a place of peace, well tended to by The Twin Gods. However, as the years went by, the population grew and strife bought more and more violence into the holy lands. This made the Twin Gods unhappy, and despite their best efforts, they could not stop the ongoing bloodshed within their world. In recent years this has only gotten worse, with beasts born to fight and to kill.
With their hope diminished, The Twin Gods created a being who, rather than stop the violence in the forest, keeps it clean, so that newcomers may be deceived into believing that The Endless Forest remains what it was created to be.
And so they created The Vulture.
• Eliah is capable of not only eating flesh, but also bones. With an exceptionally powerful digestive track, he is even able to scavenging from carcasses that are months old.
• Made to survive, hence his size. His purpose is achieved much more efficiently when he has little need to be cautious.
• Like the Lammergeier of the wild, Eliah too likes to crack bones before consumption. However with the inability to fly, his methods are achieved more creatively. He will take the bones deep within the birch forest where sizable boulders lay. There, he will place a bone on a rock, scoop another with his antlers, then hurl it down beside him onto the bone.
• The only time his face morphs into a Lammergeier's is when he's feeding. This is because bones are easier to pick up and swallow when the beak and mouth is adequately designed for such. He also morphs away his antlers during this time.
• Eliah keeps his habits a secret to the absolute best of his abilities. This is because he doesn't want to be accused of taking away a deceased relative from mourning individuals; even if it's true he will deny it. His purpose is to clean, not to create more conflict. Generally, Eliah is very passive.
• Omnivorous, however dependent on meat. In the absence of it he will lose condition, starting by the dulling of his coat, followed by increasing lethargy. Over an extended period will suffer deficiency based illness and eventually death. Often seen eating plant matter despite this as it helps him to maintain a friendly façade.
Appearance
• Hippogriff-like.
• Quadruple winged, however such are not big enough to support his weight, therefore flightless. Can however produce powerful gusts of wind strong enough to throw small creatures a distance back, and make it difficult for large creatures to approach. Sports natural wing pattern on the top. Underside is golden.
• Lammergeier face, beak, eyes, and markings.
• Feathered all over. Full Lammergeier plumage.
• Medium length feathered tail, held in a manner one would expect from a dinosaur.
• "Talons for front feet". Bird inspired hoof adaptation. Tip of hooves extend like claws. Three-toed. Two dewclaws with extra bones to allow him to safely bend them to extremes. Thick skinned and highly calloused to support his weight. Able to grip and pick up objects.
• Scaly skinned front legs, avian-like.
• Deep voice produces a slight echo.
• Godly impression.
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