Pastoral Symphony - Verna









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Art and Design By Cicadia

Statistics

Physical: 100% Perfect. / Mental: 100% Perfect. / Emotional: 100% Perfect. / Magic: 75% Still weak. Gaining 15% a day.
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  • Updates...

    Note: Verna's updates will be updated as if she were writing them herself.


    Important update.

    October 14, 2013


    Read this for update on this day.

    June 19, 2013


    Decided to wander around the forest for once. I had only seen a bit of it. I rather like the birch, with the bright sunlight and warm colors. However, I prefer my little home near the pond. When I went there to rest, it was already in use. No matter, it's not exactly mine anyway, it was merely where I came into this world.

    I walked around some more before settling by a sapling to watch a group of deer. I figured a little but of people-watching would do me some good, to understand this world much better. While watching, I was approached by a colorful little doe, Luyu. We traded sniffs and a curtsy, then she went off to the group again. I wasn't sure if that was a invitation, so I decided t stay and watch. But I felt tired, so I decided to take a nap.

    May 9, 2013


    I woke up under the giant willow, and went off to explore again.

    As I was walking I came upon what seemed like a seriously injured fawn (Lohtu). I barely got much of a glance, for he stirred and rose to his hooves. I'm quite a astonished that he is able to move with the fluidity that he has.

    Upon closer inspection, or rather, as close as I could get as he kept turning to face me, I noticed that his wounds are old. They were open, but not bleeding. Strange... I don't think I am able to hear such wounds, unfortunately... So long as he doesn't seem to be in pain, I will not worry myself. The poor thing... If he were to ask me to try to heal him, I would do my best and try.

    He sat down, and I decided to sit by him. He seemed a bit lonely, and I certainly don't mind the company.

    May 6, 2013


    I entered the Endless Forest through a portal opened by the Gods, and stepped out into a brilliant Twilight. It took a moment for my senses to become adjusted to my new body, but once they did, I could sense everything. I could hear feral calls of creatures ringing through the wood, as well as scent some close by. But what caught my attention was where I was sitting when I entered. I looked around me and noticed I was near a pond, but more importantly, there were three willow trees behind me.

    I decided from that moment that this is where I would perform my healing. I could see to my right, up a a stream, there was an almost infinite supply of poppies, and across a bridge I could make out violets and mushrooms. Yes, these wonderful plants would hold the power I needed to cure any injury. I would need to converse with them at a later time.

    But now I knew I would have to get to know this forest and the creatures residing within it.

    I took a stroll by the stream, noticing how pure the water was. The Gods were kind to ensure supply of such water to the creatures of this land. As I was walking, I was approached by a fawn and immediately nuzzled. This shocked and confused me. I wasn't expecting such a response so quickly. But before I could do anything, the fawn was gone.

    I shook it off with a laugh. Perhaps the little thing thought I was its mother.

    As I walked around the Crying Idol, I was approached by a very interesting stag (Skuller). I felt pity for the creature, as his face...let me just say, politely, that he appeared to have been injured quite a time ago. Where my powers could heal wounds, I cannot reverse those that had been done ages before my entry. That is not the Gods plan for me at this time.

    I was asked by this stag to follow him. Even though I knew I had more forest to explore, I quickly obliged. To get to know the beings of the land was far more important than knowing the land itself at the moment. Creatures are fleeting, whereas this endless land is as it is, changing only when the Gods will it to.

    I followed him back to the idol, where he gathered another friend (Ben). We were lead to a hill that was covered in tall grass of all sorts. I couldn't help but to admire the colors. There were tall birch trees scattered all over. While admiring the sights, the injured faced stag invited us to sit in a pool of sunlight. I didn't mind this, as the sun felt good to the plants growing on my body, and it kept me nice and warm.

    I got up when the scarred stag did as well. I followed him and the other for a while until we happened upon another group. I got the idea that they did not get along, as they started rubbing trees. I found this interesting and a bit unnerving at the same time.

    But eventually, he lead us off to the pond for a drink. I approve of the crystalline water. Pure and cold.

    From there, we were lead up the stream where I had first met him, but we took pause, waiting for the other (Ben). As I stood there, I felt myself being groomed? or perhaps he was playing with my hair? I didn't mind it.

    Once again we moved, but this time to what looked to be ruins of some sort, and a graveyard. We jumped onto one of the idols and sat there together for a little while, until he got up in search of something. We came upon a red stag (Ulh/Saosin), and the two broke out into a fight.

    I fled. I had to protect my gift. I took refuge under the largest of the three willows. Perhaps, after their little quarrel, I would tend to their wounds....


    N/A 00, 2013






Beautiful art by Jacklo!

Biography
Name: Verna
Forest Name: thewillowtree
Gender: ♀, Female, Doe
Age: Adult / Ageless
Species: TEF Deer x Wood Nymph
Size: #33
Scent: Fresh cut grass, poppies, birch.
In game set: Mini Spell, Crying Idol Mask, Kirin Pelt, Default Antlers with purple flowers.
Reference: Ref
Call: O
Voice: Zoë Castillo (Not set in stone)
Speaks in : #6c365e
Haunt: 271 x 6 (Willow Trio)
Alignment: Neutral Good

Physical Appearance

Verna has a face of pale flesh, dotted with cherubic freckles. Large, childish eyes the color of polished peridots. She has strawberry blond hair that is unnaturally long. However, to keep her hair out of her way, she keeps it tied up with vines that sprout in purple flowers. It's usually messy, but she doesn't mind it one bit. She bears the body of a slim doe, long legs ending in delicate white cloven hooves. Her body is covered in a variety of grasses and other flora to create a soft pattern instead of fur. It never seems to grow, but it is thick and looks warm.



Relations
Name: Good friend, blah de blah description blah.
Name: Best friend, blah de blah blah.

Hated
Name: Mortal enemy, blah de blah blah.



Magical Abilities

Verna has the ability to heal through magical means. But the only way magical healing works for her, is if she has something living to draw from. Since Verna is essentially a nymph of the forest, she uses the living essence of plants. It's not as easy as taking the life force and pushing it onto the wounded to initiate healing, there is a ritual of sorts that needs to be done. (I will talk more about this later.)

(Note: She cannot use the foliage blooming on her pelt, is it is living off of her magical life force.)

Her magic meter (on the bio page), shows how much magic is coursing through her veins at any given time. For example, her magic is at 10%, that doesn't mean it isn't as potent as if it were at 100%. It simply means she is running out. If she does run out of magic, this doesn't mean the plants on her body will die. If she dies, the seeds will sprout into the ground and grow like normal plants.

Once she runs out of magic, she will need to spend time feeding on the suns energy and relaxing by the pond. If she is in desperate need for magical energy, she will take root into the ground for a time.

How powerful the magic is and the amount of magic regained depends on the time of year.

The Vernal Equinox: Her powers are at their highest point. She is able to recover lost magic relatively easy, and healing wounds takes little to no effort on her part. Her powers begin to dwindle slightly as Summer approaches. During the Spring, her powers are greatest between the days beginning 19th-21st of March (depending on the year) and ending 19th-21st of June (depending on the year). She can regain up to 50% of her magic a day.

The Summer Solstice: Her magic, although not as good as when in Spring, steadies. She is still able to heal wounds, but regaining magic is not as efficient. During the Summer, her powers are stable between the days beginning 20th-21st of June (depending on the year) and ending 21th-22st of September (depending on the year). She can regain up to 33% of her magic a day.

The Autumnal Equinox: Now it is becoming harder to regain magic, as plants around her are dying or going into hibernation. She is still able to draw energy from weak and dying flora, but the amount of healing is obviously limited. During the Autumn, her powers are weak, but still good, between the days beginning 21th-22nd of September (depending on the year) and ending 21th-22st of December (depending on the year). She can regain up to 15% of her magic a day.

The Winter Solstice: Now it is becoming harder to regain magic, as plants around her are dying or going into hibernation. She is still able to draw energy from weak and dying flora, but the amount of healing is obviously limited. She tries to avoid using magic at all during this time, as she becomes depleted very easily and it's hard to regain. During the Winter, her powers are at their weakest point beginning 21th-22nd of December (depending on the year) and ending 19th-21st of March (depending on the year). She can regain up to 5% of her magic a day.

Wounds, Resources, and the Magical Percentage

Have not figured this out yet. Please be patient as I am still working on this character, and I do not wish to make her seem UBER POWAFUL.

She is not, but this is also a magical forest. Keep that in mind.


Magical Limitations


We've already learned what kind of limitations Verna faces when healing. But that is a limitation in and of itself. Healing is a gift bestowed upon her by the gods. She vowed never to harm another being in exchange for the ability to heal wounds. She is not allowed to enter a fight, nor is she able to fight back. If there is a fight, she will turn and flee.

She is also not allowed to turn down anyone who may need help, no matter how black the heart. She must never allow herself to pass judgment upon those, as it is the gods duty to do the judging.

She is allowed to fight back under one condition: the being she is treating turns and attacks her. A gift must be protected.

Verna has the ability to heal herself, but it takes much more magic and resources than if she were treating another creature.

Death


In the event Verna is killed, the gods will simply rebirth her. But this is a long and tedious process. It will take up to a month for a new seed to be planted, tended to, loved, and blossomed. Can occur any time of year. It will take 30 OOC days from the moment of death to the moment of rebirth. (Please don't kill her unless you have a good reason T_T)

She will be reborn with all of her memories and knowledge, although she will be completely without magic for a time (see above for times of year and magical regain.)




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